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AI Insights · Timothy · July 2025

High Fantasy Games Performance on Unified Platform in Central America, Q2 2025

Explore the performance trends of top high fantasy games in Central America during Q2 2025, featuring insights from Sensor Tower.

High Fantasy Games Performance on Unified Platform in Central America, Q2 2025

The second quarter of 2025 saw notable performances from top high fantasy games on a unified platform in Central America. Data from Sensor Tower highlights the trends in weekly downloads, revenue, and active users for these popular titles.

Coin Master from Moon Active showed a strong revenue performance, peaking at approximately $342K in early June. Weekly downloads started at around 17K at the beginning of the quarter, declining to about 11K by the end. Active users were steady at over 250K throughout April but decreased to 213K by late June.

Clash Royale by Supercell experienced a revenue increase, reaching $174K in early June. The game maintained strong download numbers, starting at 63K and ending with 91K weekly downloads. Active users peaked in late June with over 5.2M users.

Clash of Clans, also from Supercell, saw a revenue peak of $150K at the end of June. Weekly downloads were stable around 20K, while active users fluctuated, ending the quarter with 804K.

Mobile Legends: Bang Bang from MOONTON had a notable peak in downloads at 83K in early May. Revenue decreased throughout the quarter, ending at about $96K. Active users peaked in mid-May with over 423K.

League of Legends: Wild Rift by Riot Games showed consistent revenue, peaking at $115K in late April. Downloads remained steady around 6K weekly, while active users hovered around 110K.

These insights from Sensor Tower provide a glimpse into the dynamic performance of high fantasy games in the region. For more detailed analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025